“Labyrinth: Trial of the Four Keys” (Prototype Demo)
🗝️ A Puzzle Box with Teeth
You wake in a shifting dungeon where the walls whisper. Four keys. Four trials. One escape. But the labyrinth hungers—solve too slowly, and the corridors rearrange themselves.
🔑 Prototype Features:
✔ Four Deadly Puzzle Rooms – Each key demands a fresh nightmare:
- The Clockwork Gauntlet (Dodge pendulum blades in a timed sprint)
- The Mirror of Lies (Which reflection holds the real key?)
- The Bloodweight Chamber (Keys float—but only if you bleed into the pool)
- The Silent Sentinel (Outlast a statue that moves when you blink)
✔ Procedural Corridors – Wrong turn? The path behind you seals shut
✔ Atmospheric Dread – Flickering torchlight, distant scratching, and something that giggles when you fail
“The keys aren’t prizes. They’re apologies.”
⚠️ Current Limitations (Prototype):
- No save system (escape or perish)
- Placeholder assets (red cubes = keys, for now)
- One ending (full game would branch)
🎮 Try the Demo Now! (Fan-made prototype—free download.)
🔜 Planned for Full Version:
- The “Fifth Key” (Unlocks the labyrinth’s true purpose)
- Sanity Mechanics (Stare too long at the walls? They stare back)
- Co-Op Betrayal Mode (Bring a friend… if you dare)
“They say the maze has no center. They’re wrong.”
*(For fans of *The Witness* meets PT—where every puzzle bites back.)*
Feedback welcome! Would you play the full game? 👇